These are dark times for video games journalism. Attacked from all sides by unethical behaviour, a lack of fact-checking, poor writing, and Doritos, where can gamers go to quench their thirst for knowledge and information? The answer, you may be surprised to hear, is not Mountain Dew.
We see time and time again, gamers getting upset at games journalism, decrying the crass commercialism of it, how “journos” and reviewers really do look like they’ve been bought by companies like EA and Activision. We all seem to wish that games journalism would be a little more like real journalism, come into its own, FINALLY grow up once and for all. That’s why we’re here. Daniel and I (Pierre) and our 100+ strong team of reporters, researchers, photographers, editors, secretaries, vice-secretaries, senior executive vice-secretaries, coffee boys, coffee non-gender identifiers, and two old ladies who knit sweaters for the Christmas party. We are here to speak for all gamers. Our team is very diverse, with people of French, English, Irish, German, and even a little Scottish and Welsh descent, a well as one guy who once had a dream where he kissed another guy. Also, we’re pretty sure we have a woman or two. So, like we said, super diverse. We speak for all gamers.
We’re doing all this because it’s high time video games got the serious treatment they deserve, just like the other media get. We’re editing the brightness settings in order to shine the light of truth into the blurry pixellated face of injustice, illuminating it for great justice. We’re here to prove that great games journalism will never come from Doritos and Mountain Dew. We’re finally bringing 21st century journalism to video games.
Welcome to GMZ.*
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